In contrast, I hardly used the hover ability at all. I found myself employing quick dash most of all the new moves, using it to get out of firefights and duck behind cover. Halo 5 also introduces a new clambering mechanic that lets you quickly reach ledges that have been added to the multiplayer maps.įor longtime fans, these new moves may feel like a radical departure from the core Halo experience, but they add valuable tactical options. With your thruster pack, you can quick dash in any direction, hover in place, perform a "ground pound," and rush opponents for a melee attack. That familiar feel hasn't changed much through a slew of sequels, but Halo 5: Guardians is set to usher in the most radical changes to the Halo multiplayer experience since the original.įollowing recent trends in the genre, Halo 5 includes a suite of new abilities that increase your character's mobility and give you a new way to compete for map control. Its intuitive control scheme and engaging science fiction setting helped it become a staple of tournaments around the world. Halo revolutionized the first-person shooter genre - on consoles, anyway - and breathed new life into a market dominated by Call of Duty and Battlefield clones. This isn't the first time the multiplayer mode has been spotted in the wild - buyers of the Halo: Master Chief Collection box set got a three-week preview in January - but it's the first chance we've had to get into the game. At this week's PAX East gaming expo in Boston, Microsoft lifted the curtain on Halo 5: Guardians' multiplayer mode, making it available for all attendees to play.
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